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AI Insights · Timothy · July 2024

Top 5 Sandbox-like Games on iOS in Germany Q2 2024

Discover the performance trends of the top 5 sandbox-like games on iOS in Germany during Q2 2024, including downloads, revenue, and active users.

Top 5 Sandbox-like Games on iOS in Germany Q2 2024

During the second quarter of 2024, the top 5 sandbox-like games on iOS in Germany showed varying trends in downloads, revenue, and weekly active users. Data from Sensor Tower provides key insights into the performance of each game.

Roblox from Roblox Corporation experienced a fluctuating revenue pattern, peaking at around $259K in the first week of April and ending the quarter with approximately $208K. Downloads remained relatively stable, with a high of approximately 26K in late May. Weekly active users showed a consistent increase, rising from about 541K at the beginning of April to nearly 585K by the end of June.

Minecraft by Mojang saw a revenue peak of approximately $33K in mid-May, with a low of around $22K in early June. Downloads exhibited a general upward trend, starting at about 1.8K in early April and reaching up to 2.2K in early June. Weekly active users showed a steady increase, growing from around 122K in early April to approximately 128K by the end of June.

One State RP・Life Simulator from ChillGaming had a notable revenue peak of roughly $29K in late May, with a low of about $14K in early April. Downloads fluctuated, peaking at around 4.8K in mid-April and stabilizing at around 3.3K by the end of June. Weekly active users consistently increased, starting at about 18K in early April and reaching approximately 25K by the end of June.

IMVU: 3D Avatar Creator & Chat by IMVU saw a slight revenue peak of around $3.8K in late April, with the lowest revenue being approximately $1.9K in early June. Downloads remained modest, with a peak of around 410 in early April and stabilizing around 344 by the end of June. Weekly active users showed a slight decline, decreasing from about 9K in early April to approximately 7.7K by the end of June.

Play Together by HAEGIN Co., Ltd. had a revenue peak of approximately $2.6K in late June, with a low point of about $795 in mid-May. Downloads were minimal, peaking at around 70 in early May. Weekly active users remained relatively stable, averaging around 300 throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024